What is in-game photography?
What is in-game photography? In-Game Photography (also known as Video Game Photography, Screenshot Photography, Screenshot Art, or Virtual Photography) is a new media art form which consists of photographing video game characters and/or environments residing in a virtual world. While it’s origin is debatable, the art form (along with it’s various names) came to prominence around 2010 - 2011 as a budding community formed around Duncan Harris and his project DeadEndThrills. The earliest known work within the art form is Eva and Franco Mattes’ Thirteen Most Beautiful Avatars. Their work was exhibited in a virtual art gallery in 2006 within the video game Second Life. In it’s most basic form, In-Game Photography is the capturing of an image with no heads up display (HUD) within a video game using the “print screen” key generally found on a computer keyboard or similar hotkey on a console game controller. From there, many tools can be used to further the practitioner’s ability to photograph...