I was unfortunately having tons of graphical issues with this game but what was working was super fun. Love the vehicles! Anyhow here is some shots from my initial experience of Rage 2.
EVE Online 2020 Revisit is live! Wow what an improvement this game has experienced graphically since 2012. The lighting, the ships, the stations ( especially the new Jita Station ), and the stargates - all so beautiful. I hope to really dive deeper in a future revisit and capture a better perspective of how everything has changed.
Star Wars: Jedi Fallen Order 2020 Revisit is live. The goal for this revisit was initially to go through the environments again and capture them in native 4K. Running short on time has led to postpone that particular revisit for a future set. So this set focuses more on NPC characters and environments from the meditation simulation mode. Hope you enjoy!
PHOTOGRAPHIES: VOLUME 11, 2018 - ISSUE 2-3 A few months ago Professor Winfried Gerling of the University of Applied Sciences Potsdam contacted me requesting permission to use some of my in-game photography shots in his upcoming, "Photography in the Digital" article. The focus of his writings would be on the history of photography in the digitized reality, through practices such as in-game photography and the screenshot. This article would be published within the latest volume of photographies, a yearly journal published by Routledge Taylor & Francis Group. I happily obliged for the use of the shots and by July 19th, 2018 his writings, along with the entire journal had been completed and published to be purchasable on Taylor & Francis Group's website. ABSTRACT Photography in the digitally created or digitized reality is an everyday activity that is rarely discussed in the context of photographic debates. This refers to practices such as in-game photography or, sim
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